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InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...
Steps to reproduce:1. Open user attached project Expected result: There should be no errors in the consoleActual result: There are e... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity2. Open "TestPP" scene3. Ensure that Metal Graphics API is ... Read more
Activated second display is not rendering when running the project in St...
To reproduce:1. Open attached project "physicsRaycasterBug.zip"2. Build for Standalone and run3. When ran, observe results with dual... Read more
Mutiple instances of same material created after accessing renderer.mate...
To reproduce:1) Open attached project and scene2) Play itNote: Make sure you don't click game view for now3) Select the cloned model... Read more
[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...
How to reproduce:1. Open the submitted project2. Open the scene 'SampleScene'3. Enter Play Mode Expected result: 'Texture creation f... Read more
CullAllVisibleLights consume too much CPU when only baked lights are use...
To reproduce:1. Open attached project2. Build and run for Android with development mode checked3. Connect profiler and drill down to... Read more
IL2CPP ignores CDECL calling convention attribute
Steps to reproduce:1. Download 1083396_repro.zip project2. Switch platform to UWP3. Build project on IL2CPP backend4. Open Visual St... Read more
'Save Assets' window pops up after every prefab adjustment in Prefab Mod...
How to reproduce:1. Create a new Unity project2. In the Editor Preferences 'General' tab check the 'Verify Saving Assets' option3. C... Read more
Player Settings window is no longer displaying any information
Repro Steps:- have Unity Editor with the Android build tools installed.- download this project and load it on Mac - I'm on macOS Moj... Read more
NullReferenceException when clicking inside the prefab override popup af...
If you apply all overrides to a prefab and then click inside the overrides popup, a NullReferenceException will occur. NullReference... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject