Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b7
2019.1.0a6
Issue ID
1096454
Regression
Yes
'Save Assets' window pops up after every prefab adjustment in Prefab Mode when 'Verify Saving Assets' and 'Auto Save' is checked
How to reproduce:
1. Create a new Unity project
2. In the Editor Preferences 'General' tab check the 'Verify Saving Assets' option
3. Create a new Prefab and enter Prefab Mode
4. Make sure that the 'Auto Save' option is checked.
5. Make any changes to the Prefab(Change Transform values, add Components, etc.)
Expected result: the 'Save Assets' dialog does not pop up after each change to the Prefab
Actual result: the 'Save Assets' dialog pops up after every change to the Prefab
Reproducible with: 2018.3.0b7, 2018.3.0b10, 2019.1.0a6, 2019.1.0a9
Not reproducible with: 2018.3.0b6, 2019.1.0a5
Notes:
A workaround is to uncheck the 'Auto Save' option and save after making all the changes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment