Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0a1
2017.4.5f1
2017.4.15f1
2018.1.0a1
2018.1.9f2
2018.2.0a1
2018.2.0b9
Issue ID
1083396
Regression
No
IL2CPP ignores CDECL calling convention attribute
Steps to reproduce:
1. Download 1083396_repro.zip project
2. Switch platform to UWP
3. Build project on IL2CPP backend
4. Open Visual Studio solution
5. Search in the entire solution for "DelegatePInvokeWrapper_AiFileCloseProc" method
Expected results: P/Invoke is call with CDECL attribute
Actual results: P/Invoke is call with STDCALL attribute
Reproduced with: 2018.1.9f2, 2017.4.15f1
Not reproducible with: 2018.1.0a8, 2018.3.0b9, 2018.2.16f1, 2018.2.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment