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Changing Animator.runtimeAnimatorController Changes Default State Values
Steps to reproduce: 1. Open attached project 2. Open "Appliction" scene 3. Press Play 4. Select "AnimatedObject" in the Hierarchy 5.... Read more
Identical file GUIDs are not changed if Library folder is missing
Steps to reproduce: 1. Create a new project 2. Create a directory "A" in 'Assets' using the editor 3. Close unity 4. Delete 'Lib... Read more
Image of sprite sheet not visible in preview window
Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity. 2) Open scene "scene1". 3) Click on 'capguy-... Read more
Minimising and then maximising crashes unity in PlatformSemaphore::WaitF...
Steps to reproduce: 1. Open attached project "case_810392-Jumps.zip" 2. Open "LevelEditor" scene 3. Minimise the editor. 4. Wait 5 s... Read more
[iOS] Launch Image flips with fixed orientation
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the app. T... Read more
[WSA] TouchScreen keyboard input doesn't work on UWP builds
Reproducible on 5.3.5 p1 - p6 versions. Regression from 5.3.5p1. Works fine on 5.4.0b24. Issue reproducible on WSA Universal 10. WSA... Read more
Unity Crash When Setting EditorWindow.maxSize Twice in One Callback
Steps to reproduce: 1. Open the attached project. 2. In the top menu, select 'Tools' and select 'Batch Rename Tool'. Unity crashes... Read more
Unity chashed on opening project
Issue happens not each time on opening this project. No clear way to repro. Read more
Font accent exedes the text box limits
Steps to reproduce : - create a new project - import the font attached - create a new text box and add the attached font - type som... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view