Search Issue Tracker
An Unhandled Exception is thrown when exiting Unity having VSCode Integr...
Repro steps:1. Open QA attached project "repro_1096530"2. Close Unity3. Open the Editor.log Expected: Unity closes without any excep... Read more
TaskCanceledException is thrown when canceling a CancellationTokenSource...
Repro steps:1. Open QA attached project "repro_1064557"2. Enter Play Mode3. Wait until the Cube is destroyed4. Observe the Console E... Read more
Child GameObjects are added as last in order in a Variant when adding ch...
Repro steps:1. Open QA attached project "repro_1095995"2. Open PrefabB in Prefab Mode3. Add a child GameObject named "BChild4"4. Exp... Read more
Sprites rendered through Command Buffers not displayed until rendered on...
Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the scene... Read more
Unity Editor Windows change color when Bakery Lightmap is rendered
How to reproduce:1. In the Bakery menu select Clear Baked Data2. In the Bakery menu select Render Lightmap3. In the Bakery Window pr... Read more
Compute shader errors not being passed to inspector/console on Metal
Compute shader errors are not passed to inspector/console if all kernels fail on DX compiler errors on Mac (Metal). Steps to repro:-... Read more
[Audio] Editor crash on resetting Audio Mixer group properties
[Audio] Editor crash on resetting Audio Mixer group properties. Steps to reproduce :1. Create a new or open attached project.2. Go t... Read more
[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...
Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more
Playmode tests timeout when Time.timeScale is large
The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more
PrefabUtility.GetObjectOverrides() produces a null reference exception w...
Steps to reproduce: 1. Download and open the attached project2. Select "Tools/test prefabs Asset" Result: NullReferenceException Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names