Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0f2
Issue ID
1064557
Regression
No
TaskCanceledException is thrown when canceling a CancellationTokenSource in OnDestroy
Repro steps:
1. Open QA attached project "repro_1064557"
2. Enter Play Mode
3. Wait until the Cube is destroyed
4. Observe the Console
Expected: No exceptions are thrown
Actual: A "TaskCanceledException: A task was canceled" is thrown
Reproducible with: 2017.4.14f1, 2018.2.15f1, 2018.3.0b9, 2019.1.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (2019.1.X):
Task.Delay will throw a TaskCanceledException if awaited with a cancelled cancellation token. this should be caught by the user's code