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Votes

0

Found in

2018.3.0b7

Issue ID

1095136

Regression

No

PrefabUtility.GetObjectOverrides() produces a null reference exception while in playmode

Asset - Database

-

Steps to reproduce:

1. Download and open the attached project
2. Select "Tools/test prefabs Asset"

Result: NullReferenceException

Reproduced on 2018.3.0b7, 2018.3.0b9, 2019.3.0a7
API introduced in 2018.3

  1. Resolution Note:

    PrefabUtility lives in UnityEditor, which means it's editor only and will not exist in standalone. Such concept of prefab does not exist in standalone or player.. it's just a gameobject. When entering playmode, all prefabs in scene are unpacked into regular gameobjects, that's why there are no overrides.

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