Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b10
2018.3.0b9
Issue ID
1097134
Regression
Yes
[Audio] Editor crash on resetting Audio Mixer group properties
[Audio] Editor crash on resetting Audio Mixer group properties.
Steps to reproduce :
1. Create a new or open attached project.
2. Go to Window -> Audio -> Audio Mixer.
3. Click on '+' to create a new Mixer.
4. Enter Play mode.
5. Go to Master Group properties and reset via cogwheel.
Actual Result:
Editor crash on resetting Audio Mixer group properties.
Expected Result:
Unity should not crash and properties should reset.
Reproducible On: 2019.1.0a8, 2019.1.0a2, 2018.3.0b9, 2018.2.0f2, 2018.2.0b10
Working fine on: 2018.2.0b9
Environment:
Occurring on Windows
Working fine on Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
Add comment