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[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS
SRP Repo: Issue #1161 Multiple cameras + Render Texture causes uGUI disappears on iOS Setup a scene like the following: Camera ADept... Read more
[Input System] Enabling both optimization options of Input System reduce...
Steps to reproduce:1. Open the attached user's project "RootingForYou.zip"2. Open "ScoreManager.cs"3. Enable and disable the perform... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more
[LWRP] Light layer culling not working
SRP Repo: Issue #1647 Culling mask/layer of directional light doesn't work properly. Steps:-Create new project by selecting Lightwei... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
[LWRP] When using a ScriptableRendererFeature with the LWRP unnesesary F...
Steps to reproduce:1. Download 1156741_repro.zip and open "SampleScene" scene2. Enter play mode3. Open Frame Debugger4. Notice that ... Read more
[iOS] Audio with 'Streaming' Load Type does not play on some devices run...
If an Audio Clip has its Load Type set to 'Streaming' it does not play on some older devices running iOS 10. Steps to reproduce:1) O... Read more
[Android] [Entities] Build fails with the error “Asset has disappeared w...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/_Scenes/Game.unity” Scene3... Read more
Instantiated Prefab's RectTransform values are incorrect when Object.Ins...
Reproduction steps:1. Open the attached “InstantiateAsync.zip” project2. Enter the Play mode3. Observe the Instantiated Prefab (In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument