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31
votes
Fixed

[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.2-preview

SRP Repo: Issue #1161 Multiple cameras + Render Texture causes uGUI disappears on iOS Setup a scene like the following: Camera ADept... Read more

48
votes
Fixed

[Input System] Enabling both optimization options of Input System reduce...

Package: Input System

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Mar 28, 2023

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Version/s: 1.8.1

Steps to reproduce:1. Open the attached user's project "RootingForYou.zip"2. Open "ScoreManager.cs"3. Enable and disable the perform... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

31
votes
Fixed

[LWRP] Light layer culling not working

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.4-preview

SRP Repo: Issue #1647 Culling mask/layer of directional light doesn't work properly. Steps:-Create new project by selecting Lightwei... Read more

17
votes
Fixed

[Mono Upgrade] CommandBuffer native plugin events hang in the Editor

Mono

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Jan 21, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more

21
votes
Fixed

[LWRP] When using a ScriptableRendererFeature with the LWRP unnesesary F...

Package: Scriptable Render Pipeline Lightweight

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May 22, 2019

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Version/s: 5.13.0

Steps to reproduce:1. Download 1156741_repro.zip and open "SampleScene" scene2. Enter play mode3. Open Frame Debugger4. Notice that ... Read more

90
votes
Fixed

[iOS] Audio with 'Streaming' Load Type does not play on some devices run...

iOS

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Sep 16, 2016

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Version/s: 5.4.1f1

If an Audio Clip has its Load Type set to 'Streaming' it does not play on some older devices running iOS 10. Steps to reproduce:1) O... Read more

66
votes
Fixed

[Android] [Entities] Build fails with the error “Asset has disappeared w...

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Jul 05, 2023

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Version/s: 2022.3.4f1, 6000.0.37f1

Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/_Scenes/Game.unity” Scene3... Read more

18
votes
Fixed

Instantiated Prefab's RectTransform values are incorrect when Object.Ins...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.18f1, 6000.0.0b15, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “InstantiateAsync.zip” project2. Enter the Play mode3. Observe the Instantiated Prefab (In t... Read more

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