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[iOS] [UIToolkit] scroll doesn't work when using the new Input System
Reproduction steps: 1. Download and open the attached "New Unity Project (1).zip" project 2. Build and deploy to iOS 3. Attempt to s... Read more
AssetPostprocessor.OnPostprocessPrefab() is not called when removing com...
How to reproduce: 1. Open attached project "OnPostprocessPrefabIssue-2021.2.zip" 2. Select "Assets/Cube.prefab" in Project window 3.... Read more
[UWP] Build is not launched when focused to other program while doing bu...
How to reproduce: 1. Create a new project 2. Switch to UWP 3. From Menu Toolbar select File -> Build and run 4. Focus on some other ... Read more
[XR][Multiview][URP][Quest] UnlitTransparent_SG shader doesn't get rende...
Repro steps: 1. Open the attached project "BrokenTransShader.zip" 2. Build and Run on Quest Actual: All of the GameObjects are rend... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps: 1. Create a new empty Project 2. Create a new Asset (For example a Script) 3. Select the new Asset 4. Hover the ... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce: 1. Open the attached '1312542-repro.zip' project 2. In the Project window double-click on the 'Dragger-Not-Resizab... Read more
[Timeline] Box selecting Animation Clips is not available
Reproduction steps: 1. Open the attached "case_1328214.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select ... Read more
[Prefab] Multiple errors are thrown opening Prefab Variant from the Hier...
In Prefab Variant clicking the "Open Prefab Assets" arrow editor thrown Multiple errors, Refer to the attached video Steps to repr... Read more
[PLM] Baking lightmaps while other background tasks are running causes t...
Repro: 1. Create a new HDRP template project from the Unity Hub using 2021.2.0a14 2. The Baking Shaders progress bar should immedia... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "block_merge_next" when entering PlayMode in a scene from the "POLYGON War Map - WWI - Low Poly 3D Art by Synty" package
- [Win ARM] URP projects fail to build that have a space in the name
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders