Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
0
Found in
2018.3.0f2
Issue ID
1111048
Regression
No
Crash on mono_generic_class_get_class when function has Task<T> return type
How to reproduce:
1. Open attached Unity project "AsyncCrash"
2. Enter the Play mode
3. Press first or fifth button (with "CRASHES EDITOR" text attached)
-- editor or player crashes on mono_generic_class_get_class
Reproduced with: 2019.1.0a13, 2018.3.1f1, 2018.2.20f1, 2017.4.18f1.
Fixed in: 2019.2.0a5, 2019.1.0b5.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.29f1