Search Issue Tracker
Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...
To reproduce:1. Open attached project (CopyTexture.zip)2. Build the project for Android3. Install the project on any device with pow... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce:1. Open attached project "2018.2 Tests.zip"2. Open "main.unity" scene3. Build for iOS device4. Deploy the Xcode project... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more
[Profiling] "Profiler data stream has invalid signature" exception is th...
"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more
[Linux Player] If screen selector is disabled/doesn't run, and default i...
To reproduce:1) Create a new project2) Go to player settings3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Nativ... Read more
Graphics.DrawMeshInstanced merges incompatible batches when overriding m...
Steps to reproduce:1. Open the attached project2. Make sure that Assets/material is using TestShader and that GPU Instancing is enab... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce:1. Open user attached project2. Select "ReferencesInsidePlugins" game object3. In the inspector view, on the Fiel... Read more
Syncvar refresh is not being updated in sequence
Reproduction steps:1. Open the attached project.2. Create a Standalone build.3. Open the built project.4. Click 'LAN host(H)'.5. Pla... Read more
[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...
Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro:1. Open empty proj... Read more
ProBuilder's Boolean (CSG) Tool Window does not resize correctly
How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject