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[iOS] Xcode fails to Archive Unity project generated with Analytics Libr...
This is a high priority issue. Xcode fails to archive even an empty project. Steps:1. Create a New Project2. Build for Release for i... Read more
Building app leads to meanless errors when UnityEngine.XR.WSA namespace ...
How to reproduce:1. Open attached Unity project "1089749_bug"2. Build project Expected result: Error with information about not exis... Read more
[LWRP] Scriptable Render Pipeline - Render Scale backbuffer is cleared o...
Regardless of the Render Scale setting the Unity Editor Player shows the expected behaviourConfigure the LightweightAsset to a "Rend... Read more
After updating from 2017.4 to 2018.x serialized sprite atlas attributes ...
To reproduce:1. Open attached project "New Unity Project.zip" with Unity 2017.42. Select "New Sprite Atlas.spriteatlas" sprite atlas... Read more
LWRP's Lit material does not contain DetailNormalMap, DetailAlbedoMap, P...
Steps to reproduce:1. Open attached project2. Press on "Error" material Expected result: Console gives no errors.Actual result: Cons... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro:1. Open attached project.2. Select the Cube game objec... Read more
Rendering particles causes rendering artifacts
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. Ent... Read more
[IL2CPP] Building for iOS/Android fails with "Failed running UnityLinker...
Steps to reproduce: 1. Create a new Unity project2. Switch to iOS/Android3. Make sure that 'Scripting Backend' is set to 'IL2CPP' an... Read more
Delay saving assets hangs the Editor on launch with HDRP and Updated Pre...
Steps to reproduce:1. Download and open the attached project Result: editor hangs Reproduced on 2018.3.0b6, 2019.1.0a6 on any HDRP 2... Read more
[LWRP] 'ShaderIncludePathAttribute' is obsolete: '[ShaderIncludePath] at...
[LWRP] 'ShaderIncludePathAttribute' is obsolete: '[ShaderIncludePath] attribute is no longer supported' error in the Console once th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized