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[OSX][Mouse] The horizontal scroll value is not consistent between the o...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/145 In Old Input Manager, scroll left = positive;... Read more
[Editor][Windows][Keyboard] Plugging in a keyboard while having new inpu...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/153 Sometimes plugging in a keyboard while runnin... Read more
[Performance] Too much time spent during domain reloads.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/158 InputManager.OnAfterDeserialize can easily ad... Read more
Deprecated UnityEngine.AssetModificationProcessor should be removed
How to reproduce:1. Open attached project "Deprecated AssetModificationProcessor"2. Open "Dep" C# script in the root Assets folder3.... Read more
Particle system bounds are incorrect when particles are meshes with offs...
How to reproduce:1. Open attached project "ParticlesBounds.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject" o... Read more
Flickering line above the Scene and Game View tabs while clicking around...
Steps to reproduce:1. Create a new Unity project, make sure editor layout is default2. Go to the Player Settings and change the Grap... Read more
Use of unassigned local variable error after upgrading project
Steps to reproduce: 1. Open attached project2. Notice error "Use of unassigned local variable 'val'" Reproduced with: 2018.3.0b6, 20... Read more
[IL2CPP] ArgumentOutOfRangeException is thrown when using the .NET metho...
To reproduce: 1. Download attached project "ArabicCalendarMissing.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4... Read more
Using negative value in Position W or H in Sprite Editor unable to delet...
To reproduce:1. Open attached project2. Select "spritebug.jpg"3. In the Inspector press Sprite Editor4. In the Sprite Editor make a ... Read more
Editor stutters a little bit when rotating a Camera through a script in ...
How to reproduce:1. Open the User's attached project2. Enter the Play Mode3. Observe the Game window Expected result: Smooth motion ... Read more
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