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Editor crashes with RepaintController::GetScreenParamsFromGameView when ...
How to reproduce:1. Open attached project "CrashTest"2. Enter/Exit Play Mode---------------Observe the crash(if the crash does not o... Read more
Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs. T... Read more
[Profiling] "Non matching Profiler.EndSample" exception is thrown on qui...
"Non matching Profiler.EndSample" exception thrown on quitting a standalone player development build with autoconnect profiler check... Read more
[Blackboard] Range slider doesn't update value to click position
Repro steps:1. Add a blackboard parameter with a range slider2. Click on the slider and observe how the slider doesn't move to the c... Read more
Package Manager window UI is broken when selecting different package ver...
How to reproduce:1. Download, extract and open attached project (packmanissue.zip) or create a new one2. Open Package Manager Window... Read more
Rect Transform tool handles sometimes become ungrabbable
How to reproduce:1. Open the user's attached project2. In the Project window enter "New Scene"3. In the Hierarchy window select Canv... Read more
"Shader Graph" shader in "Always Included Shaders" crashes player
Reproduction steps: 1. Create a New HDRP Project and Import the "Shader Graph" package2. Create a "PBR Graph" Shader3. Include the S... Read more
[XR] 2018.3 apk builds throw a Build Failed Exception when toggling Mult...
The patch notes for 2018.3 say that "XR: Android apps that use ARCore can now use multi-threaded rendering." To reproduce:1. Downloa... Read more
Shortcut Manager - You can assign commands to the modifier keys by dragg...
It is possible to assign a command to a modifier key by dragging and dropping the command from the command list to the keyboard layo... Read more
Shortcut Manager - The blue highlight disappears from the currently sele...
When you select a command in a category, the blue highlight will disappear from the category currently selected. There is still a hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class