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0
votes
Not Reproducible

[UWP] When editing in input fields on surface in tablet mode, the keyboa...

Universal Windows Platform

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Oct 12, 2018

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Version/s:

The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode.It seems every ti... Read more

0
votes
Fixed

[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...

Scripting

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Sep 19, 2018

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Version/s: 2017.3.0f3

https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more

0
votes
Won't Fix

[Mac] Flickering appears when resizing the Console

MacOS

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Oct 13, 2018

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Version/s: 2018.2.8f1

Repro steps:1. Open QA attached project "repro_1090412"2. Enter Play Mode3. Click on the error in the Console and make sure nothing ... Read more

0
votes
Fixed

Transparent images cast shadows with artifacts when LWRP with Opaque + A...

Package: Scriptable Render Pipeline Lightweight

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Oct 02, 2018

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Version/s: 3.3.0

Repro steps:1. Open User's attached project ("LWRPLightmap")2. Open SampleScene (Scenes > SampleScene)3. Inspect the lightmap sha... Read more

0
votes
Fixed

[Android] [Linux] "Unable to forward network traffic to device" when try...

Linux

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Oct 12, 2018

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Version/s: 2017.1.0b3, 2018.3.0b5

Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more

1
votes
Fixed

[Linux] "Open by File Extension" doesn't work

Linux

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Oct 12, 2018

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Version/s: 2018.2.5f1

To reproduce:1) Create a new project2) Go to Edit -> Preferences -> External Tools3) Set the External Script Editor to Open by... Read more

0
votes
Won't Fix

Animation window element positions flicker when resizing

Animation

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Oct 15, 2018

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Version/s: 2018.3.0a1, 2019.1.0a5

Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more

0
votes
Fixed

[Mac] Can't change Graphics device to use in standalone built project

Deployment Management

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Jul 01, 2018

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Version/s: 2018.1.6f1, 2018.2.0a3

To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more

0
votes
Not Reproducible

[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps

Progressive Lightmapper

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Oct 12, 2018

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Version/s: 2018.3.0b5

I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode.The lightmap UVs are generated on... Read more

0
votes
Fixed

[Android] When USB debugging is not allowed, selecting or switching to A...

Mobile

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Oct 15, 2018

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Version/s: 2019.1.0a5

How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more

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