Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
1
Found in
2018.2.5f1
Issue ID
1090145
Regression
No
[Linux] "Open by File Extension" doesn't work
To reproduce:
1) Create a new project
2) Go to Edit -> Preferences -> External Tools
3) Set the External Script Editor to Open by file extension
4) Create a new script or surface shader
5) Try double clicking either (or using Compile and Show Code on Surface Shader)
Expected: If an app has already been set by default, the script is opened in it. If not, you're asked how to open this (Reproduced both behaviors in Win 10)
Actual: Nothing happens
Reproduced in 2018.1.0f2, 2018.2.12f1, 2018.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment