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[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce:1. Open attached project "ReplayKitBug.zip"2. Open "CameraScene.unity" scene3. Build for iOS4. Deploy the Xcode project... Read more
[Improved prefabs] Build process fails to remove child game object with ...
Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more
Linking Go code causes Garbage Collector to fail on Linux
To reproduce:1) Open attached project2) Open System Monitor (or another app for tracking memory usage)3) Build and run for Linux4) L... Read more
Crash when importing package from the asset store
Repro steps:- download the package- try to import it- notice it crashes before even starting the scene-Cannot reproduce in 2018.3.0b... Read more
Secondary display does not render when Stereo Display (non-head-mounted)...
Steps to reproduce:1. Download and open the attached project2. Build and run on a setup of 2 monitors where at least one of them is ... Read more
Broken inspector
Steps to reproduce: 1) Open the scene.2) Select the `mmp` object.3) Open an inspector window. Expected result:The inspector shows th... Read more
[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...
To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity2. Open "DebugScene" scene3. Build for iOS4. Deploy the... Read more
Particle system inspector and scene/game view continuously repaints when...
To reproduce:1) Create a new project2) Go to "Help -> About Unity"3) Type in "internal" to get the dots in the upper left corner ... Read more
Rotation constraints are applied in World Space when the parent of the c...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Local S... Read more
[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...
Reproduction steps:1. Open the attached project.2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavior:-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open