Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.1.0a4
Issue ID
1087598
Regression
No
Particle system inspector and scene/game view continuously repaints when the particle system is stopped and selected
To reproduce:
1) Create a new project
2) Go to "Help -> About Unity"
3) Type in "internal" to get the dots in the upper left corner of windows showing if they're being repainted
4) Try selecting each object, but keep the mouse in hierarchy view
Expected: Scene view only gets redrawn once as new gizmos/outline appear
5) Add a particle system to one of the objects
6) Stop it
Actual: While Particle System Inspector is still visible, it keeps redrawing scene view window, even if particle rendering is stopped
Reproduced in 2018.1.0f1, 2018.2.10f1, 2019.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
- [Metal][iOS] Application freeze when switching between portrait and landscape orientation on iPad Pro
- Tile Palette grid is moved after entering Play Mode
Add comment