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[XR] Oculus Rift remote support is not complete
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/205 It does a decent job of mapping. However it m... Read more
[XR] Vive Tracker trigger does not update in the InputDebugger
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/203 The tracker reports as an OpenVRController, b... Read more
[XR] Oculus SDK + Oculus Rift primary and secondary button touch states ...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/206 Touching Primary and Secondary buttons on Ocu... Read more
[XR] The Vive Pro doesn't have any InputActions
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/207 Possible solutions:- Have the Vive Pro trigger Vi... Read more
[XR] GearVR/Go Integration is not complete
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/211 Remote:- The Remote touchpad is called "joyst... Read more
[XR] Daydream/Cardboard isTracked and trackingState InputActions don't u...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/213 Daydream isTracked and trackingState Inputact... Read more
[XR] Compiling for Cardboard, the InputDebugger reports that a DaydreamH...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/212 Is this because of something we are doing, or... Read more
[XR] WMR doesn't have velocity InputActions
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/215 Legacy input is getting this feature here: ht... Read more
[XR] GearVR HMD and Remote Controls are missing or incorrect
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/218 HMD:HMD does not have controls for the "back"... Read more
[XR] InputDebugger does not update consistently to reflect movement or i...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/217 InputDebugger window does not reflect the mov... Read more
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