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"Unaccounted time between: PostLateUpdate.ProfilerEndFrame and Initializ...
Reproduction steps: 1. Open "adventure-samplegame-webgl.zip" project2. Build for WebGL3. Open the Profiler window4. "CPU Usage" ->... Read more
Tiles can't be deleted without deleting the whole Tilemap when the Tiles...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window -> Grid -> disable "RoughDirt" and "Walls" GameObje... Read more
[ScriptedImporter] Imported Shaders do not show errors in the Object
Reproduction steps: 1. Open "ShaderImporter.zip" project2. Select and Reimport "shaderToImport"3. See "Scripted Shader Imported(Scri... Read more
Editor crash on "scripting_stack_trace_info_for" when calling Debug.LogE...
Steps to reproduce:1. Open mini_repro.zip2. Open scene "a"3. Enter Play Mode4. Observe the crash Expected result: exception thrown -... Read more
[Regression] Long file names in Project Window view do not get shortened...
How to reproduce:1. Create a new project2. In the Project Window create 2 new folders with a very long name3. Observe the folders Ex... Read more
[Shortcut Manager] Unable to paste (CTRL+V) in the scene view because it...
Steps to reproduce:1. Create a new project2. Select an object (Ex: Main camera) in the scene view (NOT the hierarchy)3. Attempt to c... Read more
[Android][9.0] White Task Snapshot when the app is moved to background w...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that orientation is set to Landscape Left in the Play... Read more
[Linux] Compile errors upon downloading ECS related packages (Entities, ...
To reproduce:1) Create a new project2) Switch to .NET 4.x Equivalent3) Open Package Manager4) Download the following packages: Entit... Read more
[WebGL] Build fails if project's path contains NON-ASCII charecter.
Steps to reproduce:1. Create a new project in a directory with NON-ASCII character2. Switch platform to WebGL3. Build project Expect... Read more
Tile Palette Active Tilemap list shows layers with inactive GameObjects
Steps:1. Open attached project ("ActiveTilemap.zip")2. Open Scene "SampleScene"3. Make GameObject/GameObject1 inactive4. Open Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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