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Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b2
Issue ID
1085215
Regression
No
Tiles can't be deleted without deleting the whole Tilemap when the Tiles have lost it's Tile Base or Sprite
How to reproduce:
1. Open the attached project
2. Go to the Hierarchy window -> Grid -> disable "RoughDirt" and "Walls" GameObjects
3. Go to Tile Palette window -> make sure that Active Tilemap is Dirt
4. Select Erase brush and try to delete Tiles in the Sene view
Expected: Tiles without Tile Base or Sprite gets deleted
Actual: Tiles can't be deleted without deleting the whole Tilemap
Reproduced on: 2017.4.12f1, 2018.1.9f2, 2018.2.11f1, 2018.3.0b4, 2019.1.0a3
Note: Couldn't test on 2017.2 because of project crashing on load
Re-adding Tile Base to the Tile creates a new tile on top of the old one
Comments (7)
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jlbaker2779
Nov 17, 2021 18:58
2022.1 - Randomly can't delete tiles on an isometric grid. The issue seems to be the sorting groups. Changing the order a couple of times breaks it free and you can delete again.
magnate
Apr 03, 2020 17:15
I have Unity 2019.3.7f1 and a problem has still :(
pankhard159
Nov 13, 2019 07:18
Still not fixed 2019.2.6f1
vifyrv
Oct 24, 2019 19:22
I am having this problem as well.
Unity version 2019.1.9f1
I can't delete any of the tiles around my character for some reason.
mikaxms
Jul 10, 2019 14:06
I renamed the folder in which the sprites were placed. It worked fine for a while and then I couldn't delete the tiles anymore. The little tile selector square was also blue instead of the normal white. After restarting the project everything went back to normal.
mikaxms
Jul 10, 2019 14:02
I'm now also having this bug in 2019.1.8f
JoeC01
May 24, 2019 06:44
this isn't fixed in 2019.1.3f1 or a new similar bug has appeared