Search Issue Tracker

0
votes
Fixed

No errors are thrown when trying to play particle system that is not ins...

Visual Effects - Legacy

-

Jul 23, 2018

-

Version/s: 2018.2.0f2

To reproduce:1. Open project2. In the top menu bar select MyMenu -> Bake Mesh Expected vs Actual: an error should be thrown when ... Read more

0
votes
Fixed

Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled

Visual Effects - Legacy

-

Sep 12, 2018

-

Version/s: 2018.1.0a3, 2018.2.0f2

Settings in Particle System for reproduction: Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) Re... Read more

0
votes
Fixed

[UI] Selecting multiple "Animator Override Controller" and adding any an...

Animation

-

Sep 17, 2018

-

Version/s: 2017.4.3f1

Reproduction steps: 1. Create a New Project2. Create an "Animator Controller"3. Create 3 "Animations"4. Add those "Animations" to th... Read more

0
votes
Won't Fix

[XR] Terrain billboards are incorrect when using MSAA and 'Tree Creator ...

XR SDK

-

Sep 21, 2018

-

Version/s: 2018.2.0a2, 2018.3.0b1

Using the Tree Creator Leaves shaders cause billboards to be drawn with what appears to be incorrect alpha. This only occurs when us... Read more

0
votes
Fixed

Gizmos.DrawFrustum draws incorrectly when using Transform.localToWorldMa...

Scene/Game View

-

Sep 21, 2018

-

Version/s: 2018.2.8f1

Steps:1. Open user's attached project "TestFrustum.zip"2. In Scene view, move Main Camera Expected: Gizmos frustum moves together wi... Read more

0
votes
Fixed

Editor uses Mono C# compiler when platform is set to UWP and Xbox One wh...

Universal Windows Platform

-

Sep 22, 2018

-

Version/s: 2018.1.0f1

This means newest C# features don't work. Read more

0
votes
Fixed

Timeline creates a dummy object when TrackBindingType of a Script compon...

Timeline

-

Sep 19, 2018

-

Version/s: 2018.2.0a2, 2018.2.8f1

Repro steps:1. Open user attached project2. Open scene "Bug Repro Scene"3. Open the Timeline Window4. Select GameObject "Timeline" i... Read more

0
votes
Fixed

Incremental Asset Bundle build doesn't change the binary data if, only c...

Package: Scriptable BuildPipeline

-

Sep 20, 2018

-

Version/s: -

Reproduction steps: 1. Open "BundleTest2.zip" project2. "Build" -> "BuildBundles"3. Duplicate the Asset Bundle and name the folde... Read more

0
votes
Fixed

Rigidbody.angularVelocity is constrained wrongly, use the same mass-spac...

Physics

-

Sep 22, 2018

-

Version/s: 2018.2.0f2

How to reproduce:1. Open the user's attached project2. In the Hierarchy select Parent -> Cube3. Uncheck Constraint Bug Fix in the... Read more

0
votes
Fixed

Random Seed's tooltip of the Timeline's Control track has a typo

Timeline

-

Sep 22, 2018

-

Version/s: 2018.2.9f1

Repro steps:1. Open QA attached project "repro_1083618"2. Select the "Directional LightTimeline" asset in the Project Window3. Selec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.