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[WSA] isNetworkError always return true when running an UWP app on x86 a...
Steps to reproduce: 1. Open the attached project (webrequestCheck.zip) 2. Open the "a" scene 3. Switch platform to Windows Store 4. ... Read more
Editor assemblies get referenced in main and Plugins projects
To reproduce: 1) Open attached project Expected: No warnings in console Actual: Console has warnings about type confliction like th... Read more
Objects with HideAndDontSave appear in the Inspector preview window
Reproduction steps: 1. Open the attached project "HideAndDontSave.zip"; 2. Select AircraftFuselage in Project view; Expected resul... Read more
[Firefox] VideoPlayer has an occasional choppy playback
To reproduce: 1) Open attached project 2) Build and run on WebGL In Firefox, movie has an occasional choppy playback as if the scre... Read more
[WebGL] [VideoPlayer] When a movie is played the second and subsequent t...
To reproduce: 1) Open attached project 2) Build and run on WebGL 3) Play the movie - notice it runs normally in each loop 4) Stop it... Read more
[Firefox] [VideoPlayer] If the build is uploaded in web server, the movi...
To reproduce: 1) Open attached project 2) Build on WebGL 3) Host it somewhere on the web. No repro when doing build and run 4) Load... Read more
Unity fails to import a specific fbx file created with iClone 3DXchange
Steps to reproduce: 1. Create a new project 2. Import XChangeAvatar.fbx into the project 3. Observe the materials folder is not crea... Read more
The Bone Transform is reverted to the different point than the previous ...
Reproduction steps: 1. Open the attached project "New Unity Project 1.zip"; 2. Open the included "scene.unity"; 3. Enter a play mode... Read more
100% Transparent images still have drawcalls in UI
To reproduce: 1) Open attached project and scene 2) Play it 3) Open Frame Debugger window and Enable it Expected: There is no Draw ... Read more
[XR][Android][GearVR/Daydream/Cardboard] GPU Instancing of materials pro...
How to reproduce: 1. Open the attached project 2. Observe the "Main" scene, notice that there are two GameObjects, one of them uses ... Read more
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