Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.1f1
Issue ID
985643
Regression
No
The Bone Transform is reverted to the different point than the previous state
Reproduction steps:
1. Open the attached project "New Unity Project 1.zip";
2. Open the included "scene.unity";
3. Enter a play mode and let the animation play until its reverted.
4. Compare the first 16 section and the same section after the reversion.
Expected results: State, Time, Head position should remain the same after the reversion.
Actual results: the head position is reverted to another point than before.
Reproduced on: 5.6.4p3, 2017.1.2p4, 2017.3.0p1, 2018.1.0b2, 2018.2.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment