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[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...
Steps to reproduce: 1. Open attached project 2. Open scene "OnTransformChildrenChangedBug" 3. In hieararchy, select "Bug" GO and cr... Read more
[DLL]Importing native DLL crashes Unity
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button. 4. Notice that Unity crashes and "Un... Read more
[PhysicsManager]Proporties of the PhysicsManager are described incorrectly
Steps to reproduce: 1. Open attached project. 2. Navigate to "Edit->Project Settings->Physics". 3. In the "Inspector" window try hov... Read more
[iOS] UnityWebRequest.error is not set after Abort is called on iOS
Steps to reproduce: 1. Open attached project 2. Switch to iOS and build the project 3. Build and deploy the Xcode project to an iOS... Read more
[iOS] InputField.onEndEdit is called on both the current and previous in...
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Build to iOS and run 4. Click on any Input Field - Not... Read more
Cache server fails to import cached files when upgrading project from an...
Reproduction steps: 1) Open attached project with Unity 5.3 --- Could be a different version, but there has to be a newer release th... Read more
BlendTree created through script disappears when starting Play Mode
How to reproduce: 1. Open the attached project 2. Delete ScriptedBlendTree controller in Assets folder as it is corrupted 3. Generat... Read more
It is allowed to create Internet Match even after Archiving project
Reproduces on both Staging and Production, and for 5.2.4 and 5.4.0b15 How we can reproduce it using the example you attached 1 I cr... Read more
[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...
Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput... Read more
[Shuriken] Error messages inIndex, inValue, sort[0] floatValue with part...
Steps to reproduce: 1. Download and import attached project. (ParticleEffectsPreview.zip) 2. Open scene: 02_effects_preview 3. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view