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1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

8
votes
Duplicate

[Android] Audio stops playing after a bluetooth speaker is connected to ...

Mobile

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Mar 24, 2020

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Notice the sound playing in the app4. Connect a bluetooth speaker ... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

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Nov 29, 2019

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Version/s: 2019.2.12f1, 2020.1

To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more

0
votes
Fixed

Standalone profiler doesn't draw properly

Profiling

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May 05, 2020

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Version/s: 2019.3, 2020.1, 2020.2

- Open Standalone profiler- See that the profiler window stays black (nothing is rendered.)- See error messages in the console. Inde... Read more

0
votes
Fixed

Cannot use custom materials when CommandBuffer blitting from CameraTarge...

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more

0
votes
Fixed

AMD board name is not shown when baking with LightBaker

Progressive Lightmapper

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Dec 21, 2022

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Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more

0
votes
Fixed

[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...

2D

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Apr 12, 2021

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Version/s: 2019.1.0a9, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more

0
votes
Won't Fix

Aseprite Sprite doesn't have the correct size when changing Import Mode ...

Package: 2D Aseprite Importer

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May 17, 2023

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

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May 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

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