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Crash when adding multiple events to imported model animation in Import ...
How to reproduce:1. Download, extract and open user's attached project (exo3.zip)2. In the Project window, navigate to Assets/Animat... Read more
[AssetBundles] Building AssetBundles on iOS and Android throws errors
How to reproduce:1. Open the attached project2. Switch platform to iOS or Android3. Build AssetBundles by pressing on one of the opt... Read more
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object)Observe that the force ... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more
[Android][Windows] Unity fails to build apk if Split Application Binary ...
How to reproduce:1. Open attached "ReproFail" project2. Build apk Expected result - apk gets builtActual result - apk fails to get b... Read more
Crash when adding multiple animation clips to imported model in Import S...
How to reproduce:1. Download, extract and open user's attached project (Adventure Platformer.zip)2. In the Project window, navigate ... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity3. In the Hierarchy, select the New Sprite gameobjec... Read more
UnsafeUtility.MemCpyStride's argument sourceStride increments the destin...
Repro steps:1. Open QA attached project "repro_1065126"2. Enter Play Mode3. Observe the Console Expected: The 4th argument of MemCpy... Read more
[XR][Oculus][Android]Building application as an App Bundle fails when re...
How to reproduce:1. Open "ReproAppBundle" project and build Android application2. After the build is completed, do not delete the bu... Read more
[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
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- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far