Search Issue Tracker

1
votes
Won't Fix

AfterEverything Command Buffer does not receive the output from BeforeIm...

Post Processing

-

Mar 06, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Download attached project file and open "Occlusion" Scene 2. Open and run the frame debugger 3. Notice that th... Read more

1
votes
Not Reproducible

[Collab] Editor crashes in ValidateSubmenu when trying to access Assets ...

Collab

-

Mar 06, 2018

-

Version/s: 2018.1.0b10

Editor crashes when publishing changes via collab with new project id. Steps to reproduce: 1) New Project > Create material > En... Read more

0
votes
Fixed

Invalid rendering of Terrain Collision geometry in Physics Debug mode

Physics

-

Mar 06, 2018

-

Version/s: 2017.3.0p3, 2017.3.0a5

How to reproduce: 1. Open the user-submitted project and open the "thescene" scene 2. Go to Window - Physics Debugger 3. Checkmark t... Read more

1
votes
By Design

Tiled sprite doesn't work in WebGL in Microsoft Edge browser

WebGL

-

Mar 06, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip) 2. Build for WebGL and run it on Edge browser 3. Obse... Read more

0
votes
By Design

Unity crashes when creating a Render Texture larger than 16k with Camera...

Graphics - General

-

Mar 06, 2018

-

Version/s: 2018.1.0b9

Steps to reproduce: 1. Download and open the attached project(defbug.zip) 2. Enter Playmode Expected result: Warning in the console... Read more

1
votes
Fixed

Audio output groups are not shown with a Tree structure (but as a flat l...

Audio

-

Mar 06, 2018

-

Version/s: 2017.3.0b3

Steps to reproduce: 1. Create new audio mixer 2. Create new audio group 3. Add Audio Source to the scene 4. Try selecting audio out... Read more

0
votes
Fixed

[Enlighten] Crash in AssetDatabase::CheckCanAddObjectToAsset after bakin...

Progressive Lightmapper

-

Mar 06, 2018

-

Version/s: 2018.2.0a3

Steps to repro: 1. Open attached project and 'main' scene; 2. Drag 't1' scene to the Hierarchy; 3. Open Lighting window (Window>Lig... Read more

0
votes
Fixed

SpeedTree meshes have bad texcoord data after updating to 2018.1.

Speedtree Integration

-

Mar 06, 2018

-

Version/s: 2017.1.1p3

Upgrading project to 2018 if it contains SpeedTree meshes, they deform incorrectly and the LOD is incorrect too, a patch to correct ... Read more

0
votes
Not Reproducible

[OSX] BugReporter crashed after returning from sleeping mode

Bugreporter

-

Mar 06, 2018

-

Version/s: 2018.1.0b10

BugReporter crashed after returning from sleeping mode Issue reproduced once, so doesn't have clear steps to repro. Read more

0
votes
Duplicate

[2D] Sprite disappears when generating bones on gameObject

2D

-

Mar 06, 2018

-

Version/s: 2018.1.0b10

Sprite disappears when generating bones on gameObject Steps to Repro: 1. Open attached project 2. Open 'Sample Scene' 3. Select ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.