Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b9
Issue ID
1010143
Regression
No
Unity crashes when creating a Render Texture larger than 16k with Camera rendering set to Deffered
Steps to reproduce:
1. Download and open the attached project(defbug.zip)
2. Enter Playmode
Expected result: Warning in the console
Actual result: Crash
Reproduced on 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a3
Notes:
- The project is setup with a camera set to Deffered, and a Viewport width to 16(though it will crash with lower numbers)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
Add comment