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0
votes
Duplicate

Using "using static" in a namespace MonoBehaviour type will break the pa...

Mono

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Aug 11, 2018

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Version/s: 2018.2.3f1

To reproduce: 1. Download attached project "UsingStaticMonoBehaviourRepro.zip" and open in Unity2. Inspect "MonoBehaviourWithUsingSt... Read more

0
votes
Won't Fix

"NetworkManager.StopClient()" results in confusing "ServerDisconnected d...

Networking

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Aug 11, 2018

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Version/s: 2017.4.9f1

Reproduction steps: 1. Open "MinimalRepro" project2. Build the Player with "Development Build" enabled3. Launch two instances of the... Read more

0
votes
Fixed

[Mac Standalone] After set the width and height to be 0, Player quits th...

MacOS

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Aug 14, 2018

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Version/s:

When the Player width and height are set to 0 during runtime, the Player quits and a crash happens a bit later. Repro:1. Launch Edit... Read more

0
votes
Won't Fix

GearVR combinedTrigger input axis does not function correctly

XR SDK

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Aug 14, 2018

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Version/s:

Steps to Reproduce:- Open the attached project in Unity Editor 2018.3.0a8+- Deploy the single scene to a GearVR device- Set the cont... Read more

0
votes
Fixed

[Improved Prefabs] Editor crashes while deleting a GameObjectin OnWillSa...

Scene Management

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Aug 15, 2018

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Version/s: 2018.3.0a8

This scenario was fixed in 5.6x with old prefab system (case 829453, https://fogbugz.unity3d.com/f/cases/829453/)It appears again in... Read more

0
votes
Not Reproducible

[Android] Normal Map from Substance Asset is not correct when it is set ...

Substances

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Aug 15, 2018

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Version/s: 2017.4.9f1

To reproduce:1. Open attached project2. Switch between build platforms PC and Android3. Notice the difference Actual result: In Andr... Read more

0
votes
Fixed

Animator component properties are animatable and create errors

Animation

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Aug 15, 2018

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Version/s: 2017.3.0b1

Animator component properties should not be animatable, but they are.(Animator, Apply Root Motion, Update Mode, Culling Mode) ...the... Read more

0
votes
Fixed

Missing spaces around classnames wont allow scripts to be attached

Scripting

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Aug 15, 2018

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Version/s: 2018.2

Example code showing the issue:using UnityEngine; namespace MyGame{public class Player: MonoBehaviour{public float Health;}} Works w... Read more

0
votes
Duplicate

Standalone Player with "Development Build" option doesn't output the err...

Deployment Management

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Aug 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0a8

Reproduction steps: 1. Open "MinimalRepro" project2. Build the Player with "Development Build" option enabled3. Open the Player4. Cl... Read more

0
votes
Duplicate

[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values

2D

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Aug 16, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro:1. download attached project and open... Read more

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