Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a9
Issue ID
1071397
Regression
No
[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values
[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values
Steps to Repro:
1. download attached project and open warning_scene scene
2. select the Isometric Tile Map in the Hierarchy (or use any tilemap set to Individual mode)
3. click on one of the Cell Gap values (e.g. Y) and drag the mouse left/right to adust the Cell Gap between positive and negative values
4. repeat this with other or same Cell Gap values until warning messages appear.
The following warnings appear in the Console:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment