Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a9
Issue ID
1071397
Regression
No
[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values
[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values
Steps to Repro:
1. download attached project and open warning_scene scene
2. select the Isometric Tile Map in the Hierarchy (or use any tilemap set to Individual mode)
3. click on one of the Cell Gap values (e.g. Y) and drag the mouse left/right to adust the Cell Gap between positive and negative values
4. repeat this with other or same Cell Gap values until warning messages appear.
The following warnings appear in the Console:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment