Search Issue Tracker

0
votes
Fixed

[InputField] Disabling InputField's gameobject does not disable the caret

UI

-

Dec 19, 2014

-

Version/s: 4.6.0p1

Steps to reproduce this issue: 1. Create a new project2. Create a new Input Field ( Create -> UI -> Input Field )3. Play the s... Read more

0
votes
Postponed

[Cubemap] An option to mirror around X-axis during import

Asset Import

-

Dec 30, 2014

-

Version/s: 5.0.0b16

Steps to reproduce:1. Open the attached project and the scene2. There is an object with a material which shader uses a certain cubem... Read more

6
votes
Not Reproducible

[Audio] Short audio clip sounds corrupted after importing to Unity

Audio

-

Jan 03, 2015

-

Version/s: 5.0.0b18

Steps to reproduce this issue: 1. Open 'audio' project2. It has short .wav audio file3. Play in Unity inspector4. Hear multiple clic... Read more

0
votes
By Design

[Input] Input.GetKey does not work in builds

Input

-

Jan 03, 2015

-

Version/s: 5.0.0b18

Steps to reproduce:- Download sample project from http://1drv.ms/1K7pMcP- Open in Beta 18, press play and observe how arrow key inpu... Read more

0
votes
Fixed

[InputField] In SingleLine field incorrect characters remain after repla...

UI

-

Jan 04, 2015

-

Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Create a new project2. Create InputField ( Create-> UI -> Input Field )3. Play the scene4. E... Read more

0
votes
Fixed

WebGL: pitching sounds doesn't work

WebGL

-

Jan 03, 2015

-

Version/s: 5.0.0b18

-e: After exporting to WebGL, pitching sounds doesn't work anymore.-- Sounds in WebGL have a much lower volume than in the editor or... Read more

0
votes
Fixed

[ScriptAssemblies] Loading issue after attribute name change in b17

Scripting

-

Jan 05, 2015

-

Version/s: 5.0.0b16

To reproduce:1. Open attached project in b17+2. It will either crash or throw error about not being able to load window layout, tryi... Read more

5
votes
Fixed

Input.GetButtonDown returns true for as long as it is held

Linux

-

Jan 01, 2015

-

Version/s: 4.6.1f1

-e: On Linux, Input.GetButtonDown appears to return true every frame that the button is held, rather than once when it is first push... Read more

0
votes
Fixed

OnApplicationQuit is not invoked

Linux

-

Nov 12, 2014

-

Version/s: 4.5.5p4

-e: OnApplicationQuit is not invoked in Linux when closing the game window. -repro:--Build for Windows or MacOS X--execute--NOTICE: ... Read more

0
votes
Fixed

[Animator] Animator crash when deactivating a game object

Animation

-

Jan 02, 2015

-

Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open Main scene3. Press play4. Press Left Ctrl key5. Editor crashes Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.