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Duplicate

Votes

0

Found in

2018.3.0b6

Issue ID

1091360

Regression

No

Opening a scene while profiling the editor causes crash

Profiling

-

Unfortunately, i can't get this crash to repro on a smaller scale project.

Repro steps:
- open this project
- open the profiler and turn on profile editor and recording
- open the scene in the SpriteHeroes folder
- this crashes my editor every time

========== OUTPUTTING STACK TRACE ==================

0x000000006F5DB300 (nvoglv64) vkGetInstanceProcAddr
0x000000014222D0AB (Unity) vk::TaskExecutor::FlushSecondaryCommandBuffers
0x000000014222D915 (Unity) vk::TaskExecutor::HandleCommandStream
0x000000014222C226 (Unity) vk::TaskExecutor::DoExecute
0x000000014222C825 (Unity) vk::TaskExecutor::Execute
0x00000001421F8EBC (Unity) GfxDeviceVK::SubmitCurrentCommandBuffers
0x00000001421F71C8 (Unity) GfxDeviceVK::PresentImage
0x00000001422326F6 (Unity) VKWindow::EndRendering
0x00000001421D5A43 (Unity) GfxDeviceWorker::RunCommand
0x00000001421D72AB (Unity) GfxDeviceWorker::RunExt
0x00000001421D73A4 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x0000000140A65CB4 (Unity) Thread::RunThreadWrapper
0x00007FFBAB981FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFBAE2CCB31 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

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