Search Issue Tracker
Fixed
Fixed in 2021.3.17f1, 2022.2.3f1, 2023.1.0a25
Votes
1
Found in
2021.3.14f1
2022.1.23f1
2022.2.0b16
2023.1.0a19
Issue ID
UUM-19845
Regression
Yes
Button in the UI Toolkit Samples window doesn’t change the color when being pressed
How to reproduce:
1. Open the user’s attached project
2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab
3. Press on the button at the top right side of the window and observe it|
Expected result: The button changes color when being pressed
Actual result: The button doesn’t change color when being pressed
Reproducible with: 3.2.0-pre.3 (2021.2.0a17, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20), 4.0.0-pre.1 (2023.1.0a3)
Not reproducible with: 3.2.0-pre.3 (2020.3.42f1, 2021.2.0a16)
Could not test with: 4.0.0-pre.1 (2023.1.0a4) (Errors after upgrading the project)
Reproduced on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Resolution Note (fix version 2023.1.0a25):
Fixed in: 2023.1.0a25
Resolution Note (fix version 2022.2.3f1):
Fixed in: 2022.2.3f1
Resolution Note (fix version 2021.3.17f1):
Fixed in: 2021.3.17f1