Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.6p5
Issue ID
832867
Regression
No
When color format of a texture is set to ARGB4444, the preview window shows ARGB1555
To reproduce:
1. Open attached project
2. Select the asset "WaterTexture_RT" in the folder "Art"
3. Change the color format to ARGB4444
Notice that the preview window shows ARGB1555 (screenshot attached)
Reproduced on: 5.5.0b3, 5.4.1p1, 5.3.6p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment