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Text from clipboard is pasted two times into input field
Steps to reproduce:1. Download 1084036_repro.zip2. Open "test" scene3. Enter play mode4. Copy text to the clipboard5. Past string to... Read more
[iOS] [Metal] Letterboxing when resolution is set to one that does not m...
To reproduce:1. Open repro project(link in edit)2. Build and run on iPhone X3. Tap screen at the top, center and the bottom(pink tap... Read more
[WebGL] [Safari] Camera is not rendered when using PP Color Grading
To reproduce:1. Open repro project2. Build and run for WebGL on Safari and Chrome3. Notice that Camera with PP Color Grading is not ... Read more
Unity crashes on "ExtendVisibleAsChild" when onSceneGUIDelegate referenc...
Repro steps:1. Open user attached project2. Main Menu -> Test -> "Attach to OnSceneGUI: Null Entry" Expected: Method executes ... Read more
Releasing an asset doesn't unload it from Memory
Reproduction steps: 1. Open "TextureRefExample.zip" project2. Open the Profiler Window3. Build the Player with "Development Build" a... Read more
Modifications to Prefab instances in the Scene are reset when replacing ...
When replacing a prefab asset the transforms, as well as all modifications to all prefab instances in the scene of that prefab asset... Read more
[.NET 4.X] Instead of showing which package needs to be enabled to fix c...
Steps to reproduce: 1. Open attached project2. In console, notice errors:- Assets/Test.cs(8,9): error CS0246: The type or namespace ... Read more
[Windows] Upgrading project from 2017.* to 2018.* changes Cinemachine Vi...
To reproduce: 1. Download attached project "TimelineBugRepro2018_UpgradedFrom2017.zip" and open in Unity 2017.4.11f12. Open "ActualS... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project2. Open "Probuilder_UnlitShaderIssue" scene3. Walk around in front of red surface with cube behind it.4. The... Read more
Closing the 'Shader' dropdown menu when inspecting a Material fills the ...
How to reproduce:1. Create a new Unity project2. Create a new Material3. Select the Material and in the Inspector window open and cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes