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2
votes
Fixed

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening project

Scene Management

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Oct 24, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
Fixed

[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...

Package: UI Toolkit

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Feb 25, 2022

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Version/s: 1.0.0

How to reproduce:1. Open project "Interface 2.0.zip"2. Enter Play Mode and move the slider3. Without releasing the pointer move the ... Read more

0
votes
Fixed

Mouse position and mouse click input not recognized when rebinding is ac...

Package: Input System

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Dec 14, 2022

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Version/s: 1.4.4

How to reproduce:1. Open the project "IN_22606"2. Enter the Play Mode3. Press "Start"4. Press "Cancel" or uncheck the check Expected... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more

0
votes
By Design

[Crash] Infinitely recursive function which allocates memory crashes unity

Scripting

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Jun 11, 2015

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Version/s: 5.1.0f3

Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more

0
votes
Fixed

Controls in the UI Debugger overlap when inspecting an element that has ...

UI Toolkit

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May 30, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1.0b2, 2021.1.9f1, 2021.2.0a1

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more

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