Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2020.2.3f1
2020.3
2021.1.0b2
2021.1.9f1
2021.2.0a1
Issue ID
1339759
Regression
Yes
Controls in the UI Debugger overlap when inspecting an element that has a label with null value
How to reproduce:
1. Open the user's attached project
2. Open the SampleScene
3. Select Window > UI Toolkit > Debugger
4. In the Hierarchy select 'ExampleGameObject'
5. In the UI Toolkit Debugger window select 'Pick Element'
6. Select the Example Component (Script) in the Inspector
7. In the UI Toolkit Debugger find 'VisualElement #exampleContainer'
8. Select one of the example labels
9. Observe the UI Toolkit Debugger
Expected result: Controls don't overlap
Actual result: Controls overlap
Reproducible with: 2020.2.3f1, 2020.2.7f1, 2020.3.13f1, 2021.1.0b2, 2021.1.13f1, 2021.2.0a1, 2021.2.0b1
Not reproducible with: 2019.4.28f1, 2020.2.2f1, 2021.1.0b1
Cannot test with: 2018.4.36f1 (due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a7
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b12
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.26f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.21f1