Search Issue Tracker

0
votes
By Design

[PCMReaderCallback] Streamed audio clip is cut short

Audio

-

Apr 25, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Change the audio file path in Scripts/TestComponent.cs 3. Play the app in the edit... Read more

0
votes
Fixed

PostProcessScene callback returns temp name and path of opened scene aft...

Deployment Management

-

May 08, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1. Open the attached project 2. Open the scene 'Scene 1' 3. Build 'Scene 1' and check the console Console log: ... Read more

4
votes
By Design

[Unet]Client disconnects during match making game

Networking

-

May 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open Services tab: a. Select your organization b. In Multiplayer tab configure... Read more

0
votes
Won't Fix

CharacterController ignores collsion when there are many trigger colliders

Physics

-

May 09, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1) open users project 2) play the scene 3) navigate with arrows - capsule falls through ground ignoring any typ... Read more

0
votes
Fixed

[WSA] Wrong plugin reference in .csproj file when building for WSA Unive...

Windows Store Apps

-

May 06, 2016

-

Version/s: 5.3.4p4

In windows 8.1 universal build dll's that are marked only for one SDK are located in different place than referenced. In attached a... Read more

0
votes
Fixed

Freezes editor importing .obj file

Asset Import

-

May 06, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Create new unity project 2. import attached "WallE.obj" - freezes editor Reproduced: 5.3.4p6, 5.4.0b18 Not ... Read more

0
votes
By Design

Shader doesn't receive shadows from sprites

Shaders

-

May 03, 2016

-

Version/s: 5.3.4f1

Reproduction steps: In the attached project, player ("Seven") sprites do not receive shadows. Seems as if they used to receive shado... Read more

1
votes
Won't Fix

[DualMonitors][Editor]Editor window doen not remember its size after bei...

Window management

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Have two monitors set up. 2. Open attached project (or create and open a new one). 3. Extend the width of "Ed... Read more

2
votes
Fixed

[Standalone] crashes after 60minutes+ in RenderSettings::VirtualRedirect...

Profiling

-

May 09, 2016

-

Version/s: 5.4.0b18

Steps to reproduce: 1. open attached project 2. open scene "Wilderness_lvl_08" 3. build and run for standalone - leave the game runn... Read more

4
votes
Won't Fix

[VR][Build] Cursor.LockState doesn't work in VR Build

XR SDK

-

May 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open attached project 2. Turn on VR mode 3. Build project including "MainScene" scene Actual re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.