Search Issue Tracker
Fixed
Votes
2
Found in
5.4.0b18
Issue ID
795258
Regression
No
[Standalone] crashes after 60minutes+ in RenderSettings::VirtualRedirectTransfer
Steps to reproduce:
1. open attached project
2. open scene "Wilderness_lvl_08"
3. build and run for standalone
- leave the game running in the background for 1-3hours and it should crash
Reproduced: 5.2.4f1, 5.4.0b18
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
umauj
Aug 14, 2017 11:03
Actually this affects us too! Also on 5.4.5
t0bi
Aug 14, 2017 10:41
soooo...was this fixed in the meantime? I still have it in Unity 5.4.5f1