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2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

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Jul 12, 2018

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Version/s: 2.0.8-preview

To reproduce:1. Open project2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS bui... Read more

0
votes
Not Reproducible

ParticleSystem doesn't react to transform changes made to the parent ins...

Visual Effects - Legacy

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Jul 17, 2018

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Version/s: 2017.4.4f1

To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip)2. Open the Test Scene3. Enter Play mode4. Observe that ... Read more

0
votes
Fixed

Inconsistent Timeline animations(Write Defaults) for Skinned Meshes betw...

Timeline

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Jul 15, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce:1. Download and open the attached project2. Open the timeline window3. Preview and observe animation - after each... Read more

1
votes
Fixed

Profiler window does not display data in the timeline when loading from ...

Profiling

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Jul 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0a5

Profiler window does not display data in the timeline when loading from saved data. Steps to repro:1. Open the attached project.2. O... Read more

0
votes
Fixed

Button to pick a color on the material is not opening the Color selectio...

Themes

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Jul 17, 2018

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Version/s: 2018.3.0a4

Steps to reproduce: 1) Download attached project and open in Unity2) In the Project window, select "New Material" material3) In the ... Read more

0
votes
By Design

[LWRP] Post Processing V2 effects appears inconsistently when changing t...

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.11

Steps to reproduce:1. Open QA-supplied project2. Open Scene "scene_main"3. Change the depth value on the camera without the Post Pro... Read more

1
votes
Fixed

[LWRP] Shadow Cascades fail to render and warning thrown

Package: Scriptable Render Pipeline Lightweight

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Jul 17, 2018

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Version/s: 3.0.0

When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds p... Read more

0
votes
Fixed

Polygon Collider 2D is doubled in the scene when it is a child of the Ri...

Physics2D

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Jul 17, 2018

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Version/s: 2018.2.0b11

To reproduce: 1. Open the attached project (doubleCollider.zip)2. Open the "SampleScene" scene3. Select the Test game object4. In th... Read more

0
votes
Fixed

[PLM] Bounced light's color is not rendered

Progressive Lightmapper

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to repro: 1. Open attached project and 's5' scene;2. Let the scene auto-bake. Expected result:The shadow on the plane has blue... Read more

0
votes
Fixed

Editor Crashes on hitting "Undo" while recording animation in the timeline

Timeline

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Jul 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0a5

Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro:1. Open attached or create a new project2.... Read more

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