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Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a5
Issue ID
1061375
Regression
Yes
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline
Steps to Repro:
1. Open attached or create a new project
2. Hierarchy > right click
3. 3D object > cube
4. Window > sequencing > Timeline
5. Select the cube and hit create in timeline window
6. Hit record next to Cube animation track in the timeline window
7. Move the cube to generate a keyframe
8. Hit Undo
Actual Result:
Editor Crashes
Occurring with:
2018.3.0a6, 2018.3.0a5, 2018.3.0a1
Working with:
2018.3.0a1
Environment:
Windows and Mac
Stack Trace:
Assertion failed on expression: 'm_InstanceID != InstanceID_None'
UnityEngine.Animator:Rebind(Animator, Boolean)
UnityEngine.Animator:Rebind() (at C:\buildslave\unity\build\Runtime\Animation\ScriptBindings\Animator.bindings.cs:1195)
UnityEditor.Timeline.WindowState:RebindAnimators() (at C:\buildslave\unity\build\Extensions\Timeline\Editor\State\WindowState.cs:862)
UnityEditor.Timeline.TimelineWindow:OnUndoRedo() (at C:\buildslave\unity\build\Extensions\Timeline\Editor\Window\TimelineWindow_EditorCallbacks.cs:170)
UnityEditor.Undo:Internal_CallUndoRedoPerformed() (at C:\buildslave\unity\build\Editor\Mono\Undo\Undo.bindings.cs:202)
[c:\buildslave\unity\build\runtime\baseclasses\BaseObject.h line 379]
(Filename: C:/buildslave/unity/build/Runtime/Animation/ScriptBindings/Animator.bindings.cs Line: 1195)
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