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Votes
0
Found in [Package]
1.1.11
Issue ID
1058770
Regression
No
[LWRP] Post Processing V2 effects appears inconsistently when changing the depth value on a different Camera
Steps to reproduce:
1. Open QA-supplied project
2. Open Scene "scene_main"
3. Change the depth value on the camera without the Post Processing attached ("__camera_secocond_ui")
4. Observe the Game view
Expected: The Post Processing either disappears or appears when the depth value is set to <=0 or >=0
Actual: the Post Processing appears on the following depth values: (<-1 and >=0 && <1)
Reproduced in: 2018.1.8f1, 2018.2.0f2, 2018.3.0a5
Notes: Only happens with LWRP
Earlier versions were not tested due to LWRP not being introduced yet
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Resolution Note:
LWRP does not support Screen Space - Camera mode. We will remove this option from UI when LWRP is enabled. The alternative is to use Screen Space - Overlay or World Space camera.
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