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[iOS][Simulator] Crash with 'ViewWillTransitionToSize_DefaultImpl' when ...
Reproduction steps: 1. Crete a new Unity project. 2. Set Target SDK to Simulator SDK in 'File > Build Settings > iOS > Player Settin... Read more
A sprite cut using Sprite Editor's Edit Outline Tool appears incorrectly...
Steps to reproduce: 1. Open QA's supplied project 2. Open "SpriteBug" scene 3. Switch to the Scene View and observe that the sprite ... Read more
"TestRunner" "PlayMode" test leaves behind "InitTestScene..." scene asse...
Reproduction steps: 1. Create a New Project 2. "Window" -> "Test Runner" 3. "PlayMode" 4. "Enable Playmode tests" 5. Restart Editor... Read more
ScreenCapture.CaptureScreenshot is not working in Mixed Reality when run...
Steps to reproduce: 1. Open the attached project(ScreenShotMR.zip) 2. Open the Assets/test.unity scene 3. Switch platform to Windows... Read more
[MAC] Unity crash when closed during collaborate update or push
To reproduce: 1. Create a new collaborate enabled project 2. Push it to the cloud 3. While it is pushing, close Unity Expected resu... Read more
[Android][Cardboard] Enabling Aliasing in post processing stack causes p...
To reproduce: 1. Download and open "issue955913.zip" project from provided link. 2. Build and run for Android device. 3. Notice how... Read more
Substance material fails to correctly render in editor when build platfo...
To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project. 2. Go to build settings and change Build platf... Read more
[Physics] Physics.ComputePenetration does not return correct value with ...
To reproduce: 1. Open project attached by the user 2. Open "Test" scene 3. Hit play Expected result: Offset of the separated cube ... Read more
Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce: 1. Open users attached project 2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached 3. Delete the... Read more
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