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[Android] Google Play Video Recording freezes the application when unloc...
To reproduce:1. Open user's attached project2. Build for Android (make sure Google Play Games Account is set up)3. When in app, clic... Read more
[Windows] Using the shortcut for "Frame Selected" acts like "Lock View t...
Repro steps:1. Create a new project2. Create a Cube in the Hierarchy3. Position the cursor in the Scene View4. Press F on the keyboa... Read more
"AssetPostProcessor" doesn't have a callback to change the names of the ...
Reproduction steps: 1. Open "RenameTransformsAvatarBug.zip" project2. Click on "h_characterAvatar"3. "Configure Avatar" Expected Res... Read more
[Windows] Caching.ClearCachedVersion() and Caching.ClearAllCachedVersion...
To reproduce: 1. Download attached project "CachingBug.zip" and open in Unity2. Open "Main" scene3. Open "CacheDemo01" script, comme... Read more
Camera in the Scene View changes its position slightly when rapidly zoom...
Repro steps:1. Open attached project2. Select the Hand Tool in the Toolbar3. Position the cursor at the top of the Scene View4. Hold... Read more
[macOS] Double tapping F to "Lock View to Selected" moves the Camera whe...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Move the mouse to the Scene View and select the Cube4. Tap F on th... Read more
Can't change Particle System properties through scripts
Reproduction steps: 1. Open "MinimalRepro" project2. Open "MapEditor" scene3. Enter Play Mode4. Select "Precipitation Particle Syste... Read more
Using "using static" in a namespace MonoBehaviour type will break the pa...
To reproduce: 1. Download attached project "UsingStaticMonoBehaviourRepro.zip" and open in Unity2. Inspect "MonoBehaviourWithUsingSt... Read more
"NetworkManager.StopClient()" results in confusing "ServerDisconnected d...
Reproduction steps: 1. Open "MinimalRepro" project2. Build the Player with "Development Build" enabled3. Launch two instances of the... Read more
[Mac Standalone] After set the width and height to be 0, Player quits th...
When the Player width and height are set to 0 during runtime, the Player quits and a crash happens a bit later. Repro:1. Launch Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog