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HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
[Android] packageManager.GetStatic<int>("GET_SIGNATURES") causes a crash
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Observe that a crash occurs Expected resul... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps:1. Open the attached project "Bug Test.zip";2. Open the ssdecals.unity scene;3. Observe the Scene view;4. Enter a... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro:1. Create new or open attached project2. Fil... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more
[asmdef] Missing assembly reference compilation errors when building wit...
Steps to reproduce:1. Open user attached project2. Remove the asmdef file3. Build the game4. Notice that the game is built successfu... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
Particles scale is smaller than normal when render mode is set to Horizo...
How to reproduce:1. Open attached project "BillboardError.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, observe thr... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce:1. Open attached project "test1.zip"2. Open NewBehaviourScript1.cs with Visual Studio3. Delete the file from Visual Stu... Read more
Crash in instancing rendering code
Steps to reproduce:1. Open user-supplied project ("Samples.zip")2. Open Scene "Scene Switcher"3. Play the Scene Expected: no crashAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section