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[GLLEGACY] Line Renderers using opaque materials cause Unity to hang wit...
Line Renderers using opaque materials cause Unity to hang when the graphics API is switched to OpenGL2. Repro steps: 1. Open attach... Read more
Navigation buttons stay visible after volume button was pressed on speci...
Reproduction steps: 1. Open the attached project (ReproProject.zip) 2. Build and run on LG G2 with Android 4.4.2 3. Press the volume... Read more
[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...
Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more
[OSX] Quit not responding anymore when trying to quit again
Steps to reproduce: 1. Open Unity 2. Create new project or open any other existing project 3. Create GameObject in the hierarchy 4. ... Read more
[GameView] [Zoom] Game view shrinks and stretches repeatedly while slide...
Reproduction steps: 1. Create a new Unity project. 2. Create a new "Cube" game object. 3. Open game view. 4. Move "Zoom" slider to t... Read more
Crash in m_IgnoredColliders during Collider:Deactivate
Steps to reproduce: 1. Download and open project "778529-Mano.zip" 2. Open scene "Scenes/main" 3. Enter play mode 4. Unity editor cr... Read more
[WSA] EventType.ScrollWheel is not detected
Reproducible on 5.2.4f1, 5.3.4f1, 5.4.0b10 versions. Repro steps: 1. Open project "SmallerScrollDetecter.zip". 2. Play it in the ed... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more
[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12
Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12 Repro Steps: 1) Open project from command line wit... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch: - create a scene - add a UI>Text element - anchor it on the *right* side via the rect transform inspector (hold ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup