Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b10
Issue ID
779823
Regression
Yes
[OSX] Quit not responding anymore when trying to quit again
Steps to reproduce:
1. Open Unity
2. Create new project or open any other existing project
3. Create GameObject in the hierarchy
4. Try to close Unity, it should ask if you want to save changes click cancel
5. Try to close Unity again
Actual result:
Quit action not responding from the Editor. See the attached video "quitting.mp4".
Expected result:
Clicking Unity -> Quit button or COMMAND+Q or right click on Unity icon and selecting Quit should ask if you want to save changes before quitting.
Workaround:
Just before doing this, if you need your changes saved, please save first, because this workaround will not ask you if you want to save your changes and close Unity immediately. After that when you are ready to quit Unity just click Apple icon -> Force Quit -> Unity should be selected in the opened window and click Force Quit.
Other notes:
The bug is not reproduced on Windows operating system.
Reproduced with: 5.4.0b10
Not reproduced: 5.1.4f1, 5.2.4f1, 5.3.3p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #769468