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0
votes
Won't Fix

[UI][Rect] Dynamically creating Rect crashes the Editor

UI

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Feb 01, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open project "RectDynam" I attached and the "ECL Main" scene in it 2) Play the scene - notice the button and white r... Read more

1
votes
By Design

Incorrect camera offscreen calculation

Camera

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Mar 10, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project (Repro.zip) 2. Open scene "New Scene" 3. Play 4. Using arrow keys rotate the object... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project 2. Go to Plugins/iOS/64 Bit Plugins directory 3. Click on the .bundle plugin file 4. N... Read more

0
votes
Won't Fix

Ios 'release' builds seem to remove custom attributes on functions

IL2CPP

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Mar 11, 2016

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Version/s: 5.3.1p3

iOS builds seem to remove custom attributes on functions with Release scheme. It works fine with Debug scheme. Read more

0
votes
Fixed

Removing animation key resets property to 0

Animation

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Mar 08, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project "778046.zip" 2. Open scene "repro" 3. In hierarchy, select Cube and open animation win... Read more

0
votes
Fixed

[Substance] GetProceduralFloat and GetProceduralColor returns 0 values

Substances

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Jan 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open project '_SubstancesTest.zip' 2) play scene 'sc00' Expected: All 3 spheres have their saturation change... Read more

0
votes
Fixed

Standard Shader with Transparent Rendering Mode after changes becomes in...

Shaders

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Mar 10, 2016

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Version/s: 5.4.0b7

To reproduce the issue follow the steps: 1. Open "Unity5_4_Beta7CubeSurfaceTest" project 2. Play "CubesTest" scene 3. Select "Cube" ... Read more

0
votes
Fixed

[iOS] Most of the emojis on iOS OnScreenKeyboard are filtered

iOS

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Mar 09, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Create new Unity project 2. Add an Input Field to the scene 3. Build and run on iOS device 4. Click on the I... Read more

1
votes
Not Reproducible
0
votes
By Design

Poor graphic quality on meshes on mobile platforms both editor and device

Mobile Rendering

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Mar 09, 2016

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Version/s: 5.3.3p2

Scene quality on shading is not smooth when android platform is selected, it is less bad with iOS but it still has issues Read more

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